The passive trait of champions is that they get more exp in combat. Sunshine can reveal the invisible enemy and make your archers effective, while storm can make knights move even slower than heavy infantry. Since warlords often have only 1 useful active abilities (Masterful tactics), consider to learn a weather spell. So don't waste your points in the other two abilities. Generally, stamina and VP points are not vital important in this game. Liege and Senechal, if still have extra points, go logistic. If you warlord have lands (they should), also increase reign.ĭon't increase magic! Higher level spell lasts very long and you don't need much mana. Incease "Fight" to about 8, it keeps you stand in combat. In battles they buff your troops so that they can combat enemies far more stronger than them. But remember they have to be the army leader to make these effective. Also they decrease the upkeep cost of your army (very important in the later period). They can increase your movement on compaign map. Warlord is useful in the conquest period of the game. I would only share things that tutorial did not tell you. You use your heroes to win, not your troops!!! The game is like Heroes of Might and Magic. Your heroes are actually more important than your troops!!! That is why people feel the enemy unts are too strong and old tricks in other Neocore games do not work. I hope this will be useful to the other players of the game.The most important thing about this game is that it is a RPG and a RTS game. I used it to verify the stats of some of the units. The name in the () is the name of the unit if you wish to use the ctrl+shift+1 console. If you know of any unit that i missed out pls post here so i can add it to my list. I could not find a list of all the units in the King Arthur game so i decided to make my own of all the units that i have discovered so far.
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